Care and Feeding of Beta Readers

Writers Tears

DO: give thematically-appropriate gifts.

DO give them a properly formatted, grammatically-correct, spell-checked manuscript.* It’s annoying as hell to wade through someone’s poor grammar to try and understand their story.

DON’T respond to critiques about poor formatting, poor grammar, misspellings, or misused words with “that’s just how I like to do it.” That’s fine if you’re journalling just for yourself, but the second you give someone a manuscript to read you’re on their time and you owe it to them to follow the rules of engagement. Also, you sound like an entitled twat.**

DO include any relevant reference material. Maps (especially for alternate world settings) and glossaries are useful for understanding some stories.

DON’T foist your whole world-building bible off on them so they can be awed by your genius. They won’t be.

DO offer compensation. Some don’t want it, but you should still offer. It doesn’t have to be money. I have paid beta readers in reciprocal critiques, hugs, wine, knitted socks, and curry.

DON’T only give them what you promised if they say they loved it without reservation. Seriously, if you’re this fragile, you don’t need a beta reader; you need a therapist.

DO listen carefully to whatever they say. You don’t have to like it, but you should listen.

DON’T summarily reject or accept everything. Think about it all, and then take what’s useful. If they’re a good critic, most of what they tell you will be useful, even if you don’t want to hear it.

DO secure your baggage. Mostly, stow your fucking ego.

DON’T ask for a critique if you don’t want to hear it. Ask for something else. Some bubble wrap, maybe.

DO someone else while the beta reader is working on it. Literally anything else. Work on a new story. Write query letters. Learn ancient Arabic. Regrout the bathroom. Anything.

DON’T nag them to finish. Are annoyance and obligation really the feelings you want your story to evoke?

DO expect a reasonable time-frame for return. What constitutes ‘reasonable’ will vary according to every reader. You should talk about it when you hand over the manuscript.

DON’T expect them to drop everything else to work on it. People have lives, and they do not revolve around you.

DO treat them with respect, and thank them for their time. Really, this should be your mantra for dealing with everyone. And if it’s not, well, it’s going to take more than a writing blog to help you.

*As much as you can. Software can do weird things, but you shouldn’t do weird things on your own, and if you can’t master the rules of grammar, spelling, and proper word use, you should work on those before you go looking for beta readers.

**If that’s your ‘brand’, then please go away forever.

14 Steps To Planning For That Big Writing Project.

Crown Royal Northern Harvest

Better fuel up.

1. Figure out how long it is. Or should be. Or will be.

2. Figure out how many words you can write/edit/extrude/divine in a day without completely losing your shit.

3. Berate yourself for not being able to get as many words done as a famous person/another writer/some imaginary version of yourself.

4. Drink.

5. Get a calculator. Or your phone. They’re the same thing.

6. Divide the number of words needed by the number of words per day OH GOD I’M ASKING YOU TO DO MATH THIS IS WHY YOU TOOK UP WRITING YOU HATE MATH.

7. Figure out how many days a week you can devote to this project. Don’t forget to include other obligations, including but not limited to: jobs, families, pets, exercise, sleep, world domination, reading, taxonomical classification of nose hairs, and banned genetic experimentation on the ants in your backyard.

8. Divide days needed by days per week. This is your number of weeks.

9. Add, like, ten percent to that number, because shit happens.

10. Add on an extra week to account for the time in the middle when you’ll realize you made a mistake four chapters ago and now have to fix everything.

11. Examine the resulting timeline. Don’t forget to include any scheduled vacations.

12. Realize you’ll be done shortly after Christmas. Christmas, 2035.

13. Drink again.

14. Start.

Writing Technique Deathmatch: Fix Now VS Fix Later

For Steph-174 (1)

Your next opponent is this peacock, because peacocks are assholes.

Time for the ultimate editing showdown: fix your plot holes and story problems as you go, or wait for the end and go back? It’s head-to-head time for these two competitors, so let’s ring the bell and get in there!

*DING*

Fix That Shit Now

Pros:

-Less of a nagging sense of doom hanging over the project.

-Can fix the problem while it’s fresh in the mind.

-Nothing to pile up on the MS to-do list, turning it into an impassible quagmire of shit.

Cons:

-Might realize the fix was another mistake, leading to another fix.

-Endless reiteration through the same five chapters of the manuscript can lead to overclocking your brain and having it melt all over your desk.

-Possibility of never finishing the goddamned thing.

Fix That Shit Later

Pros:

-Can concentrate more on what’s happening right now in your story.

-Fixing things while in editing mode is easier than trying to fix them in cracked-out-zero-draft mode, because you are marginally less of a lunatic.

-FINISHING. Oh god, finishing, sweet sweet finishing.

-The world might end, rendering the problem moot.

Cons:

-Might forget what the fix is supposed to be.

-Hard to reference early events if they’re different but you haven’t written them yet.

-Makes actual finish date seem like three days past never, possibly leading to giving up writing altogether and starting your own goat-weaving collective.

Final Verdict:

Edit later on zero drafts and anything else where you’ve got to dump out your brain contents before your sort them; edit now for second drafts, editing passes, and other, more difficult, story wrangling.

I HAVE SPOKEN.

*DING DING DING*

Editing, Video Games, and Vaccination: Too Many Metaphors

shrimp-fcks-cabbage

Editing: it’s important.

For me, editing is the hardest part of writing. And it is a part of writing. It’s the part that takes whatever you produced during the other part of writing and makes it suck less.

But editing hurts. It kicks your ego right in the fun bits. And it can be really, really fucking frustrating.

A thought: if writing was video games, first drafts would be like fighting games: AAAAHHHHH HIT THAT GUY NO NOT HIM THE OTHER GUY WHAT’S HAPPENING BUTTON MASH BUTTON MASH. You’re hanging on for dear life, just trying to make it to the end of the round.

Whereas editing is a puzzle game: okay, if I move this block, that door opens. But if that door opens, then that torch goes out, and I need the torch to see the block, so I need to find another torch or another block…or maybe a lever? Maybe…

…followed by ninety minutes of moving things around and then rage-quitting to do literally anything else.

Drafting is flying high; editing is patiently grinding away on the ground. But you need both, and of the two, editing is usually the one that gets neglected.

And you know what happens then?

You produce shit, that’s what.

This is the problem with bad self-published works. No one edited them, so none of the rough edges have been worn off. It’s like the author crapped out a first draft and, instead of hitting ‘save’, hit ‘publish’ instead.

Which is a shame, because I’ve read some fantastic self-published works. But they’re surrounded by festering clumps of toilet-bowl manuscripts. And those unedited crap-piles make it harder for people to take self-published works seriously.

To shamelessly switch similes, editing is like vaccination: yeah, it hurts a bit, but if you don’t do it you’ll get rubella.

Wait. No.

If you don’t edit your stuff, you’re letting your story be that unvaccinated kid wandering around Disneyland: they’re not as strong as they could be and you’re compromising the effectiveness of everyone else’s work.

So, for the love of whatever Invisible Beard In The Sky you believe in, edit your work.

And vaccinate your kids.

Round and Round: How To Re-Outline A Writing Project Because You Made A Terrible, Terrible Mistake

GOTG

Spin me right round, baby, right round.

1. Write down what happened. In your current draft, anyway. Simple sentences, scene by scene. Cover everything. Everything important. Hint: if you leave it out of your outline, it’s probably something you should think about cutting, because you couldn’t be arsed to write one goddamn sentence about it.

2. Code them. If you’re using Scrivener or Trello or some other index card maker thing, then mark the scenes somehow to indicate different metrics. I mark plots/subplots and viewpoint character. Then I lay them all out in order and see how they stack up. Does one of the subplots disappear, only to reappear at the end? Or never reappear at all? Am I spending more time inside a secondary character’s head than I am inside the main character’s? Cast the augury of the cards. They will reveal your weakness, through which your enemies may strike at thee.

3. Patch and fill and cut. Move stuff around, change viewpoint characters, create some scenes that resolve that subplot…or cut it altogether. Make it count or flush it.

4. Write down what should have happened. New set of cards, writing down what needs to happen now that you’ve changed fucking everything. This is the worst. It’s okay. We’re almost done.

5. Check yourself before you wreck yourself. Mark up your new cards with pacing elements: action, exposition, character revelation. Does the flow work now that you’ve added in things? If not, get more cards. Oh god, more cards. Keep working at it until it flows like sweet, sweet bourbon. Which reminds me: you might need some bourbon.

6. Mark the scenes as Stop, Go, and Slow The Hell Down. I use the Label function to turn my cards green, red, and yellow. Stop is a new scene entirely. Go is a scene that can be taken 90% verbatim from the old draft. Slow The Hell Down is a scene that needs to be tinkered with in order to fit. Try not to freak out over the amount of red and yellow cards.*

7. Begin. Again. This time with a plan.

*For example, I sat down with a huge coffee at the local caffeine pusher and worked my way through all these bloody cards and here’s my breakdown: 13% Stop, 55% Go, 32% Slow The Hell Down.

Set It All On Fire, Child: Editing

Set It All On Fire

I found this on my phone, and I have no idea why I saved it, but I’m glad I did.

I’m picking my way through my manuscript right now, piece by excruciating piece. And, as that last sentence might tell you, it’s not fun. Few things in writing are less fun than looking through your own stuff for every fucking thing that’s wrong with it. Unless, you know, you don’t think there’s anything wrong with it. In that case, one, yes there is, and two, you’re in for a rude awakening when you ask for feedback, cupcake.

Anyway.

Sometimes the only way to get through this crap is to set goals. Make a chart. Figure out how much you need to get done in order to reach the end, and then divide that by the number of working days. I can only edit for a max of about two hours in one go before my brain melts out of my ears, so 110,000 words at two hours a day is…

A long time.

Well, not that long.

Other things probably take longer.

Like building a house. Or learning a second language. Conquering Australia.*

But, still, in writer terms, this is taking a while.

And it should. Finishing it too fast would mean I rushed through it, which means there’s still problems I didn’t find.

This way, a piece at a time, I can get…well, not all of them. But most of them. Plot holes are like ants, or the mystery pens: I don’t know where they come from, but if I see one, guaranteed there are a thousand more of the fuckers hiding nearby.

My job, on this second edit, is to expose their places, mark the locations, and come back later with fire and poison. Editing as I go leaves me with a tangled mess, as the plot holes scurry back into their nests because I’m too busy remembering what I changed here to find what I should change there. I need to take my time and get this right, or at least as right as I can.

So, when you’re tearing through your story, making it up for editing, remember: go only as fast as you can and still do a good fucking job. Otherwise it’s more work later, and one more chance that you’ll either fuck it up or get frustrated and give up.

Edit first; fire later. Say it to yourself.

I’m almost to the fire. So close.

But not yet. First…first I’ve got a lot more of these days to get through.

* I kid, Australia. We’re cool.

Finding The Way: 5 Questions To Make Your Story Suck Less

Free Candy

Looks legit. Image by Stephanie Snow

1. Do I Need This? Not just the rallying cry of laziness, this is a key question for editing. Do you need that scene? How about that character? Could you combine three lackluster cardboard dudes into one far more complex and interesting dude? In the words of Thoreau: simplify, you sons of bitches.*

2. Who’s That Guy? If you can’t summarize someone’s character and plot relevance in one sentence, then you don’t know them as well as you thought. Consider their role in the light of question one, and reevaluate.

3. Where The Hell Are We? If your setting unintentionally** reads like a grey void populated with talking heads, backfill and define. It’s a city? Great. What city? What’s the city’s feel? Anyone who’s travelled can tell you that different cities have different characters. What are its defining characteristics? Where’s the best place to get Korean BBQ at 4 am on a Tuesday? What neighborhoods have a different dominant language? What alleys do you avoid walking down? If your characters live there, they know it, so you should, too.

4. What Happened To That Guy’s Head? When did he die? Where did that character go? Where did that one come from? Why did she kill him? Question motivations and actions and make sure they allstack. If not, your plot will be incoherent and your characters amorphous blobs, and you will leave your reader with a stack of unanswered questions.

5. Why Are We Here? I mean here, at this desk, writing this story. Have an existential crisis on your own time.

What story are you here to tell? Work at this until you can spill it out in one sentence. Stick that on a post-it note. Use it as a guidepost to direct your steps. Because, whatever the reason, you chose to use your precious free time and spare brain-cells to set this story down on paper. Why? If you can’t answer this to your own satisfaction…maybe you should be writing a different story.

*Quotation has been transcribed into Modern Blog for clarity.

**Intentionally is another matter.

Things To Do When You Finish A Novel*

Writers do it old school.

1. Get Your Cake On. You finished a book. That’s a big deal. It might be a sucky book right now, but that doesn’t matter. We’ll talk about editing later, after the post-coital glow has faded. For now, celebrate.

I used to be really bad at this. I’d finish a manuscript and not tell anyone, and if they found out, pretend it was no big deal. I have no idea why I used to pull this crap, but it wasn’t helpful. Acting like it wasn’t worth celebrating made damn sure it wasn’t, and didn’t make me feel good about getting further than 99% of the wannabe writers out there. Which made it harder to do again. Don’t worry; eventually I pulled my head out of my ass and scored some Scotch to celebrate. However you do it—cake, dinner, wine, that thing with the chains and the feathers—mark the occasion. You can get back to the grind tomorrow.

2. Take A Break. At least from that story. Working on something else—particularly something small, like an essay or a short story—is a palette cleanser for your brain. Then you can come back to that first draft with fresh eyes and a clean brain, ready to fix the hell out of it.

Of course, sometimes you can’t take a break. Deadlines exist. In that case, feel free to skip this suggestion and do the first one twice. Twice the cake! Twice the scotch! Twice the chains and feathers!

3. Get Back In The Saddle. Sooner or later, that first draft you churned out is going to need editing. Wait until the idea doesn’t fill you with dread if you can. Then you can look at the inevitable mistakes, wrong turns, and general WTF-ness with more equanimity and less bowel-loosening horror. Relax. It’s not that big a deal. You can fix it. In fact, keep repeating that to yourself over and over again: I can fix this. It will help. If it doesn’t…well, there’s always the leftover Scotch from step one.

Who out there has a finished novel now that November is over? Who’s still working? Who has given up in a flurry of despair and soggy Kleenex? I’m firmly in Category Two**: still motoring along with my eyes on a January-February finish date, but I’m keeping Category Three open!

So: where you at?

*Note for those of you fresh off NaNoWriMo: finishing NaNo is not necessarily finishing a novel, unless your novel happens to be 50,000 words. If it is, cool. If it’s not, I’d advise continuing to work until such a time as you can definitively type The End and mean it. Stopping in the middle just because you hit 50,000 is a great way to accumulate a pile of unfinished manuscripts.

**At least two levels below my Kaiju Rating.

Kill The Queen: Fixing Plot Holes

This may be a bigger problem than I–hey, is that China?

I found a plot hole in my story the other day.

It’s okay. I fixed it.

But fixing it led to another plot hole.

And then another.

And another.

I’m starting to think there might be a breeding colony at work somewhere. I may need a flamethrower.

But that’s the thing with rewrites: all that shit that you said you’d fix later? Well, guess what, motherfucker: it’s later. And you can’t skate past it twice.

The problem, of course, is that sometimes you don’t realize something is wrong until after it happens. Oh, you might have an inkling. A tingling in your Spider Sense*. A feeling.

Later, the feeling is stronger. Something just doesn’t seem right. You can smell it. And, by going back, you find it: a plot hole.

It is tempting, especially if you’re a no-outline writer or pantser or whatever the hell people call themselves these days, to just let it slide for now again. To fix that later as well. But I caution against this. Why? Because it’s a slippery fucking slope.

When you’re zero drafting, you can get away with that shit because you legitimately don’t know what the hell’s going to happen. You’re a wanderer in the middle of your own story, as lost as a tourist in the Thai red-light district. So those incongruities and problems…they’re a problem for Future You.

But during the rewrite…you are Future You. And Future You doesn’t have the same excuse.

There’s a world of difference between ‘this might work, I just need to think of how and I can do that later’ and ‘this doesn’t work in any incarnation of the story but I can’t be arsed to fix it’. If you know something is wrong, you should fix it before it spreads its diseased tentacles of wrongness throughout the story. One bad thing leads to another, which leads to another, which leads to six more…and before you know it, the story has gone off in entirely the wrong direction.

So, when you find them, fix the plot holes. Smooth things out. Make it as seamless as possible so that you can then focus on other stuff: the voices, the pacing, the mood, the tension. And, of course, the other plot holes that your beta readers will inevitably find.

Now, if you’ll excuse me, I have a breeding colony to find.

*If this is not someone’s nickname for their genitals, I am very disappointed in all of you.

Turn Your Head and Cough: Diagnosing Writing Problems

DOOM IS NOT THAT KIND OF DOCTOR.

Symptoms are the things that make you realize you’re sick. The cough, the runny nose, the sudden breakout of blue pustules that sing the national anthem at night.* They’re signs, some subtle, some not. They indicate that something, somewhere, is wrong.

But the symptoms, no matter how annoying or unpleasant or off-key they are, are not what’s wrong. That’s the disease. But when you’re stuck in the middle of it, it can be damn easy to treat the symptoms and ignore the cause of the sickness entirely. 

Problem is, that doesn’t fix anything. That’s like taking more and more pain pills for that hamstring tear you gave yourself without bothering to rest and repair the leg itself. Unhelpful and you’re going to be limping for a long fucking time. 

To move from dubious medical metaphors back to equally-dubious writing advice, the problems you’re having in your writing on a particular day might be indicative of something else entirely. And if you just treat the symptoms, you won’t fix it.

Example: you’re writing a scene and hit a T-Rex sized roadblock in the middle. It’s not working. You don’t know why, so you rewrite the scene a bunch of different ways, but it’s still not working. You go away and come back only to find that, lo and behold, still not fucking working. You bull through. You cut it entirely. You try it again.

Still nothing.

You’re mistaking the symptom—not being able to finish the scene—for the disease. Which is probably a bigger problem, and, significantly, is probably behind you. Maybe you didn’t set this up enough. Maybe you know there’s something off about the character’s reactions. Did you take a wrong turn recently? Go back and read. Does it make sense? Did you not give that scene the time it deserved? Did you make a mistake in motives? Is one of your characters acting strangely? Or are they being so gratuitously stupid they could star in Expendables 4: The Attack of Sly Stone’s Arm Veins

Or is this a world-building problem? Are you trying to explain something that you don’t fully understand yourself? That’s like a toddler trying to explain thermonuclear dynamics: it might be cute as hell, but it’s not getting us anywhere. Sometimes the problem is that you started writing before you were done thinking.

And, yeah, you can bull your way through and move on. But, in my experience, if those sorts of problems crop up once, they’re going to again. Just like that tweaked muscle, if you don’t repair it, it’ll cause problems down the road. 

So, when you’re stuck, take a step back and look behind you. Sometimes a problem sneaks up on you like a coyote ready to rip out your hamstrings. 

*Bare Knuckle Writer: still better than WebMD.